Publisher: Electronic Arts
Developer: EA Digital Illusions CE (DICE)
Release Date: January 13, 2009
Mirror's Edge is a single-player first person action-adventure video game developed by EA Digital Illusions CE (DICE) and published by Electronic Arts. A Microsoft Windows version was released on January 13, 2009. Mirror's Edge is powered by the Unreal Engine 3 with the addition of a new lighting solution, developed by Illuminate Labs in association with DICE.
Mirror's Edge takes place in an unnamed utopian city where life is comfortable and crime almost non-existent. But the city's state of bliss is the achievement of a domineering and totalitarian regime which monitors all communication, controls the media, has policies which include the outright illegalisation of smoking, and, it is strongly implied, operates sham trials and a sham democracy. Eighteen years before the events of the game they had opened fire on a protest against their rule, killing many civilians. As the story begins mayoral elections are near and a new candidate, Robert Pope, is challenging the incumbent Mayor Callaghan on a platform of deregulation.
In Mirror's Edge, the player controls the protagonist, Faith, from a first-person perspective as she is challenged to navigate across a gleaming city, by jumping between rooftops, running across walls, and gaining access to buildings through ventilation shafts. This is accomplished by use of techniques and movements inspired by the discipline of parkour. According to senior producer Owen O'Brien, Mirror's Edge aims to "convey strain and physical contact with the environment", with the goal of allowing a freedom of movement previously unseen in the first-person genre. In order to achieve this, camera movement has been tied more closely to character movement. For example, as Faith's speed builds up while running, the rate at which the camera bobs up and down increases. When a roll is executed, the camera spins with the character. Faith's arms, legs, and torso are prominent and their visibility is used to convey movement and momentum. The character's arms pump and the length of her steps increase with her gait, and her legs cycle and arms flail during long jumps.
- Operating System: Microsoft Windows XP SP2/Vista
- Processor: Intel Pentium 4 3.0 GHz or 100% compatible equivalent
- Memory: 1 GB RAM
- Video Card: 256 MB memory with Shader Model 3.0*
- HDD Space: 8 GB
- DVD Drive: 1x DVD Drive
- Soundcard: Soundcard with DirectX 9.0c compatibility
- DirectX: DirectX 9.0c
- Network: An online connection is required for access to Leaderboards
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