Publisher: Strategy First
Developer: Monte Cristo
Genre: Business Strategy
Release Date: Aug 24, 2002

In a more or less near future, scientists have managed to recreate dinosaurs. In order to fund research, government has set up dinosaur-themed amusement parks that the player will manage.

Dino Island is a theme park simulator not unlike Theme park, Roller Coaster Tycoon, or even Zoo Tycoon. However, it is rendered in full 3D - players can rotate, pan and zoom at will. Dinosaurs, staff and visitors are fully animated. The game uses a typical point and click and menu interface.

What's most unusual about Dino Island is dinosaurs and the ability to create brand new species. In Dino Island, there are 20 pure, historical Dinosaur species, ranging from the classic Tyrannosaurus Rex to the lesser-known Troodon or the Giganotosaurus. Those dinosaurs are classified in 6 families: large carnivorous, armored quadrupeds, light bipeds, etc.

The player can mix any two dinosaurs to create a new one. The resulting creature will be a genetic mix of its parents: it will inherit features from both of them, based on genetic dominance.

Each dinosaur is made of many parts: legs, arms, head, etc. Each part of the resulting dinosaur will also be a mix between that of its parents. This is different from the game Impossible Creatures: in that game, while it is possible to cross animals to create new ones, the resulting creatures are just assemblies of original parts. For instance, the mix of a tiger and a pig would have the head of a tiger or that of a pig. In Dino Island, the mix of a Diplodocus and a Triceratops will have a head in between that of its parents.

On top of that, some mutations can occur, either accidentally or, when the player masters the technology, voluntarily. Mutations include feathers, extra horns, weird scales, and the like.

The game also has a light park management aspect. The player can build facilities that sell stuff, enclosures to put the dinosaurs in and has to manage staff that will feed the dinosaurs, among other things. As this was not the focus of the game, there are very few options in that department, compared to other games in that category.


System requirement:
- Windows 98/ME/2000/XP
- Intel Pentium III 600 MHz
- Harddisk 500 Mb
- RAM 128 Mb
- 3D Accelerator Card - 16 MB
- CD Rom 50 x
- Sound Card - Direct X 8.1

Download | Part 1 - (200 MB)
Download | Part 2 - (143 MB)


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  1. why 2 parts? why not just 1 download like a zip folder or a .exe that you click on and it sets everything up